SHUFFLEROOM

An immersive 360º navigable sonic experience

Shuffle Room was developed as a collaborative work between Eduardo H. Obieta (MEX), Rodrigo Guzman C. (MEX) and Saso Puckovsky (MKD), to be premiered on 7th of September 2014 at the art centre MÜSZi in Budapest, Hungary

Special thanks to Lászlo Zslot Bordos  for supporting this project. 

Shuffle Room is an interactive audiovisual installation designed to completely submerge the audience in a rich 360º navigable sonic environment. 

The piece uses a quadrophonic audio engine and an edge-blending multichannel projection transforming the room into an immersive audiovisual experience where converged mashups of abstract geometric objects and micro sound textures are emitted at high intensity and frequency, while they are also constantly seamlessly coordinated in a coherent whole.

Interactive audiovisual installation 2014

Custom built touch-reactive surface | multi-channel projection | quadrophonic audio engine